I am a highly motivated environment artist passionate about contributing to game development.
I am eager to join the workforce and am well-versed in relevant software such as Maya, ZBrush, Substance Painter, Photoshop, and Unreal Engine. My experience working on academic game development projects has allowed me to hone my skills in creating environments in an interactive setting.
Before entering the art industry, I studied veterinary medicine at Purdue University and nursing at Lake Washington Institute of Technology. I worked in Oregon as a surgical intern for a wildlife rehabilitation center before returning to Washington to start my Bachelor of Fine Arts.