Harriet Clarke

3D Unreal Artist

Harriet Clarke

3D Unreal Artist

I am a highly motivated 3D generalist passionate about contributing to game development. 
I am eager to join the workforce and am well-versed in relevant software such as Maya, ZBrush, Substance Painter, Photoshop, and Unreal Engine. My experience working on academic game development projects has allowed me to hone my skills in creating environments in an interactive setting. 
Before entering the art industry, I studied veterinary medicine at Purdue University and nursing at Lake Washington Institute of Technology. I worked as a surgical intern for a wildlife rehabilitation center in Oregon before returning to Washington to start my Bachelor of Fine Arts.