Western Worktop
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CONCEPTING
Photoshop was used for the concepting phase. The idea was to create a stylized farrier worktable, set during the Wild west era. The farrier collects and displays old horseshoes, where the shoe on the table has been freshly removed.
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Modeling
Maya was used to create the low poly, which was brought into Zbrush to make a detailed high poly Model. It is important to note that there is zero optimization and this piece is not meant to be game ready.
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Texturing
All the texturing was completed using Substance Painter.
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Rendering
Final renders were created in Marmoset, with the addition of fog to the environment.
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adobe photoshop | procreate | Maya | Zbrush | substance painter | marmoset
Harriet Clarke